🎯 Math Exam Survival Guide

Practice n°3 — 3º NES · Colegio Jesús María

Topic: Quadratic equations, quadratic functions & systems of equations

What's on the test: everything up to Exercise 4 (Ex. 5 & 6 are NOT on it).

You've got this. Read each rule → copy the worked example → do the practice → check the answers.

How to use this guide (read this first)

1 Solving quadratic equations

Resolver ecuaciones cuadráticas (las que tienen x²).

STEP 0 — Always first: move everything to one side so it looks like ax² + bx + c = 0 (one side = 0).

You have 3 tools. Pick by what the equation looks like:

Tool A — Common factor (when there's NO lone number, c = 0)

x² + 2x = 0 → x(x + 2) = 0 → x = 0  or  x + 2 = 0 → x = 0, x = −2
Sacás factor común x. Una solución casi siempre es x = 0.

Tool B — Square-root method (when it looks like ( )² = number)

2(x−1)² = 3 → (x−1)² = 1.5 → x−1 = ±√1.5 → x = 1 ± 1.22
⚠️ Don't forget the ± (plus AND minus). Forgetting it loses you a whole solution. If the number under the root is negative → no real solution.

Tool C — The Quadratic Formula (always works, use when A and B don't fit)

x = ( −b ± √(b² − 4ac) ) / (2a)
Si ya está factoreado, como (2x−4)(x+1)=0, igualás cada paréntesis a 0.

✍️ Fully worked example — equation 1b: −3 = 1 − x(x+1)

Expand: −3 = 1 − x² − x
Move all to one side: x² + x − 1 − 3 = 0 → x² + x − 4 = 0
a = 1, b = 1, c = −4. Δ = 1² − 4(1)(−4) = 1 + 16 = 17 (positive → 2 answers)
x = (−1 ± √17) / 2 = (−1 ± 4.12) / 2
x ≈ 1.56   or   x ≈ −2.56
✅ ANSWERS — Exercise 1 (a–i). Try each first, THEN open.
#EquationBest toolAnswers
a0 = 2x + x²A (factor)x = 0, x = −2
b−3 = 1 − x(x+1)C (formula)x ≈ 1.56, x ≈ −2.56
c−6 = x² + 5xC or factorx = −2, x = −3
d3 = 2(x−1)²B (√)x = 1 ± 1.22 → ≈ 2.22, −0.22
e4 = −3x(x+2)CΔ = −12 < 0 → no real solution
f0 = (x−3)² − 2B (√)x = 3 ± √2 → ≈ 4.41, 1.59
g0 = (2x−4)(x+1)already factoredx = 2, x = −1
h3 = 4(x−5)²B (√)x = 5 ± 0.87 → ≈ 5.87, 4.13
i0 = 3x² + 2x − 4Cx = (−1 ± √13)/3 → ≈ 0.87, −1.54

2 Analyzing quadratic functions

Estudiar la parábola: dominio, imagen, vértice, raíces, ordenada al origen, gráfico, positividad y negatividad.

For EVERY function they give you, you must find the same 7 things. Here is the exact checklist and how to get each one.
What to findHow to get it
Domain
Dominio
Always all real numbers (ℝ) for a parabola. Easy mark.
Opens up or down?Look at a (number in front of x²). a > 0 → opens up (U, minimum). a < 0 → opens down (∩, maximum).
Zeros / roots
Raíces / ceros
Set f(x) = 0 and solve (Topic 1!). These are where it crosses the x-axis.
Vertex
Vértice
x of vertex = −b/(2a) (or the midpoint between the two zeros). Then plug that x back in to get y. Write it as a point (x, y).
Y-intercept
Ordenada al origen
Just calculate f(0) (it's the value of c).
Image / Range
Imagen
Use the vertex y-value. Opens up → y ≥ yvertex. Opens down → y ≤ yvertex.
Positivity / Negativity
Positividad / Negatividad
Where is the graph above (+) or below (−) the x-axis? Use the zeros as borders + the up/down shape. (See rule below.)
Positivity/Negativity shortcut (parabola with 2 zeros r₁ < r₂):
• Opens UP: positive outside the zeros (x < r₁ or x > r₂), negative between them.
• Opens DOWN: positive between the zeros, negative outside.
Trick: a quick sketch makes this obvious — that's why we graph it.

✍️ Fully worked example — function 2a: f(x) = (x−3)(x+4)

Domain: ℝ (all reals)
Opens: if you expand you get x²+x−12, a = 1 > 0 → opens UP (minimum)
Zeros: (x−3)(x+4)=0 → x = 3 and x = −4
Vertex x: midpoint of zeros = (3 + (−4))/2 = −0.5.   Vertex y: f(−0.5) = (−3.5)(3.5) = −12.25 → Vertex (−0.5, −12.25)
Y-intercept: f(0) = (−3)(4) = −12 → point (0, −12)
Image: opens up → y ≥ −12.25
Positivity: x < −4 or x > 3  ·  Negativity: −4 < x < 3
📈 Graph: plot the two zeros (−4,0) and (3,0), the vertex (−0.5,−12.25), and the y-intercept (0,−12). Join with a smooth U-shape — exactly like this:
✅ ANSWERS — Exercise 2 (a–f). Full table.
f(x)OpensZerosVertexY-intImagePositive / Negative
a) (x−3)(x+4)up−4, 3(−0.5, −12.25)−12y ≥ −12.25 + : x<−4 or x>3
− : −4<x<3
b) 2x²+2x−24up−4, 3(−0.5, −24.5)−24y ≥ −24.5 + : x<−4 or x>3
− : −4<x<3
c) x²−9up−3, 3(0, −9)−9y ≥ −9 + : x<−3 or x>3
− : −3<x<3
d) 2−(x+3)²down−3±√2 ≈ −4.41, −1.59(−3, 2)−7y ≤ 2 + : −4.41<x<−1.59
− : outside that
e) 2x(x−4)up0, 4(2, −8)0y ≥ −8 + : x<0 or x>4
− : 0<x<4
f) 2(x−3)²−4up3±√2 ≈ 1.59, 4.41(3, −4)14y ≥ −4 + : x<1.59 or x>4.41
− : 1.59<x<4.41

Recordá: en d y f ya te dan el vértice "gratis" porque están en forma a(x−h)²+k → vértice (h, k).

📈 The 6 graphs — check your drawings against these

a) (x−3)(x+4)

b) 2x²+2x−24

c) x²−9

d) 2−(x+3)²

e) 2x(x−4)

f) 2(x−3)²−4

Reading the two function forms instantly:
Factored form a(x−r₁)(x−r₂) → the zeros r₁, r₂ are right there.
Vertex form a(x−h)²+k → the vertex (h, k) is right there. (¡Ojo con los signos! (x−3) → h=+3)

3 Word / graph problems (Problems 1–7)

Problemas con parábolas. Son siempre los mismos 3 trucos. Identificá cuál te piden.

The 3 patterns that cover all 7 problems

Pattern 1 — Find intercepts & vertex from factored form y=(x−a)(x−b): zeros = a and b; vertex x = midpoint of zeros; vertex y = plug it in. (Problems 1, 2, 3)
Pattern 2 — Find unknowns in vertex form y=d(x−m)²+p: m & p come straight from the vertex; find d by plugging in any other known point and solving. (Problems 4, 6)
Pattern 3 — "Complete the square" / "exactly one solution": rewrite ax²+bx+c into vertex form (Problem 5), or set the discriminant Δ = 0 for one solution (Problem 7).

✍️ Fully worked example — Problem 1: y = (7−x)(1+x)

x-intercepts (A and C): 7−x=0 → x=7;   1+x=0 → x=−1 → A(−1, 0), C(7, 0)
B is the maximum (vertex): x = midpoint = (−1+7)/2 = 3
y = (7−3)(1+3) = 4·4 = 16 → B(3, 16)
✅ ANSWERS — Problems 1–7 (with the key step)
ProblemAnswerKey step
1 y=(7−x)(1+x)A(−1,0), B(3,16), C(7,0)zeros from factors; vertex x = midpoint
2 f=(x−p)(x−q), cuts at −½ and 2(a) p=−½, q=2   (b) x of C = ¾ = 0.75p,q are the x-intercepts; min x = midpoint
3 f=p(x−q)(x−r); thru (−2,0),(0,−4),(4,0)(a) q,r = −2 and 4   (b) x = 1   (c) p = 0.5(c) put (0,−4) in: −4 = p(2)(−4) → p=0.5
4 y=d(x−m)²+p; cuts (1,0),(5,0), V(m,2)(a) m=3, p=2   (b) d = −0.5m = midpoint of 1&5; put (1,0) in to get d
5 f=2x²−8x+5 (complete square)(a) 2(x−2)²−3   (b) min = −32(x²−4x) → 2(x−2)²−8+5
6 f=a(x−4)²+8, f(7)=−10(a) vertex (4,8)   (b) a=−2   (c) y-int = −249a+8=−10 → a=−2; then f(0)
7 4x²+4kx+9=0, one solution, k>0k = 3Δ=0: (4k)²−4·4·9=0 → 16k²=144

4 Systems of equations — 3 unknowns

Sistemas de 3 ecuaciones con 3 incógnitas (x, y, z). Hay que mostrar TODO el procedimiento.

The reliable method (substitution / elimination)

  1. Tidy each equation first: multiply out brackets, put it as x + y + z = number.
  2. Eliminate one variable. Easiest: if one equation already gives a variable alone (like z = … or two equations are almost equal), use it. Otherwise add/subtract two equations to cancel one letter.
  3. Now you have 2 equations with 2 unknowns → solve those.
  4. Back-substitute to get the third variable.
  5. CHECK: put x, y, z into the original three equations. (Siempre verificá — es un punto gratis.)

✍️ Fully worked example — System 4a

Tidy them up:
① 2(x+y)=3z−7 → 2x + 2y − 3z = −7
x − 2y + 2z = 10
③ 3(x−2y+z−4)=9 → x−2y+z−4=3 → x − 2y + z = 7
② − ③: (2z − z) = 10 − 7 → z = 3
Put z=3 in ③: x − 2y + 3 = 7 → x − 2y = 4 → x = 4 + 2y
Put both in ①: 2(4+2y) + 2y − 9 = −7 → 8 + 6y − 9 = −7 → 6y = −6 → y = −1
Then x = 4 + 2(−1) = 2.   ✅ Check in ②: 2 −2(−1) +2(3) = 2+2+6 = 10 ✓
Solution: x = 2, y = −1, z = 3
✅ ANSWERS — Exercise 4 (a–d)
SystemSolution (x, y, z)
ax = 2, y = −1, z = 3
bx = 2, y = −1, z = 3
cSet up the same way (use −x+2y=12 from the 3rd eq.).
⚠️ Double-check your copy of system c against the sheet — as written it does not give whole numbers, so the equation may be slightly different on paper.
dx = 4, y = 3, z = −2

Truco: en "a" y "b" la respuesta es la misma (2, −1, 3). Buen control de que vas bien.


Dato de Papá (River ❤️🤍): resolver un sistema es como River jugando de memoria — vas combinando las piezas hasta que todo encaja y aparece el resultado. Boca todavía está despejando las incógnitas 😅. Vos dale, que te sale.

⭐ One-page cheat sheet (memorize this)

Quadratic formula

x = (−b ± √(b²−4ac)) / 2a

Discriminant Δ = b²−4ac
Δ>0 → 2 sol · Δ=0 → 1 sol · Δ<0 → none

Vertex

xv = −b/(2a)

then yv = f(xv)

Or xv = midpoint of the two zeros.

The two forms

a(x−r₁)(x−r₂)

→ zeros = r₁, r₂

a(x−h)²+k

→ vertex = (h, k)

Always true for a parabola

  • Domain = ℝ
  • Y-intercept = f(0)
  • a>0 opens up (min) · a<0 opens down (max)
  • Image: up → y≥k · down → y≤k
Top 5 mistakes that cost marks — don't do these:
  1. Forgetting the ± in the square-root method (you lose a solution).
  2. Sign errors with brackets: (x−3) means the zero/vertex is at +3, not −3.
  3. Not moving everything to one side before using the formula.
  4. Giving the vertex as one number — it's a point (x, y).
  5. Not showing working / not checking the system answer.

📝 Mini mock test (use the "act j" sheet too)

The second sheet, "Activity to hand in – 3J", is the same two topics. Do it as a timed rehearsal, then check below.

✅ ANSWERS — "act j" sheet

1. Solve

a) 3x − x² = 2x²x = 0, x = 1
b) 2(x−2)² + 3 = 11x = 4, x = 0
c) x² + 2(x−2) − 1 = 7 + xx = −4, x = 3

2. Functions

OpensZerosVertexY-intImagePositive / Negative
f(x)=−3x²+3x+6down−1, 2(0.5, 6.75)6y ≤ 6.75 + : −1<x<2
− : x<−1 or x>2
g(x)=2x²−4x−16up−2, 4(1, −18)−16y ≥ −18 + : x<−2 or x>4
− : −2<x<4

Dominio de las dos: ℝ. Graficá usando vértice + raíces + ordenada al origen.

Study plan for the days left (≈30 min/day):
Day 1: Topic 1 — solve all of Ex.1 yourself, then check.
Day 2: Topic 2 — fully analyze 2a, 2c, 2e (+ graph).
Day 3: Topic 3 — do Problems 1, 4, 5, 7 (one of each pattern).
Day 4: Topic 4 — do systems a, b, d completely.
Day 5 (Sunday): Do the whole "act j" sheet timed, like the real exam. Then re-read the cheat sheet before bed.
Monday: Quick cheat-sheet glance. Walk in confident. 💪